AI Insights · Timothy · April 2022
Top 5 First Person Games on Android in Germany, Q1 2022
Discover the performance trends of the top 5 first-person games on Android in Germany during Q1 2022, featuring insights on downloads, revenue, and active users.
During the first quarter of 2022, the top five first-person games on Android in Germany showcased varied performance trends in terms of weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers a glimpse into the gaming landscape for this period.
Airport Security from Kwalee Ltd saw a significant increase in weekly downloads, peaking at around 91K by the end of February. Weekly revenue for the game grew from $37 in early February to a high of $251 in the third week of the month, before stabilizing around $107-$192 in March. Active users surged from 34.9K in early February to a peak of 125K by mid-February, eventually decreasing to around 58.9K by the end of March.
Color Match by Supersonic Studios LTD started the year with weekly downloads of 39.6K, which saw a decline, stabilizing around 15.5K by the end of March. Weekly revenue followed a similar pattern, reaching a peak of $82 in mid-February before settling around $29 by the end of the quarter. Active users increased from 51.6K in early February to a high of 62.2K in mid-February, then gradually declined to around 35.8K by the end of March.
Fill The Fridge from Rollic Games showed a rapid rise in weekly downloads, starting at just 221 in early February and peaking at 53K by the end of March. Weekly revenue also saw substantial growth, from $23 in late February to $448 by the end of March. Active users mirrored this trend, climbing from 8.5K in mid-February to nearly 99K by the end of March.
Find the Alien published by MOONEE PUBLISHING LTD, experienced varied weekly downloads, peaking at 21.9K in mid-February. Active users saw a steady increase from 37.3K in early February to a peak of 49.9K by mid-March, before settling at around 45K by the end of the quarter.
Rec Room - Play with friends! by Rec Room saw fluctuating weekly downloads, starting the quarter at 27.2K and peaking at 20.2K by mid-March. Weekly revenue remained relatively stable, averaging around $76-$172 throughout the quarter. Active users began at 37.6K in late December, peaking at 33.6K in mid-March, and concluded the quarter around 32.5K.
These performance insights reflect the dynamic nature of the mobile gaming market in Germany. For more detailed analytics and insights, visit Sensor Tower.